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The Scrying Chamber => Bioware Games => Topic started by: Ambar on March 15, 2004, 02:48:21 PM

Title: Trying NWN again
Post by: Ambar on March 15, 2004, 02:48:21 PM
It's been awhile since I've played this, so I thought I'd give it another chance.  I guess I never gave it a good chance as I'm already further along then I ever have been.  

********spoiler maybe ***********





I'm just heading to the area behind the Seedy Tavern.




*********************************



Anyway, I'm playing just a plain ol' human fighter.  I'm either level 4 or 5.  I've had Tomi with me the whole time.  That is working out very well, as I'm not spending my whole time bashing chests and things....

I'm thinking about adding a level or two of Thief, so I can do the locks and traps.  Is that a good idea or is it too small an investment to make it worthwhile?

Thanks in advance.
Title: Trying NWN again
Post by: Greybeard on March 15, 2004, 03:48:30 PM
When I first got it, when NWN first came out, I had a hard time getting into it, although my D2 addiction was very strong.:)

After about the 5th try I gave it a serious chance and the rest is NWN addict history for me.:)

It also helps to try different classes or builds, mercs and the areas you go to, some are for most more fun then other areas.

You may like me with my Clerics find a class you enjoy far more than others.

Have fun and make sure and read the Tips post.

GB
Title: Trying NWN again
Post by: Ambar on March 15, 2004, 03:55:02 PM
Thanks Greybeard!  Glad I'm not the only one who had to give this a "few" tries :D   I think the fact that I upgraded the video and things run very smooth with full details helps!

Minor spoiler needed.  I did the peninsula and am near completion (I think) of the docks.  Is this the order that I "should" be doing them?  I'm not having any problems in the Bloodsailors hideout.

I know this is an RPG and I CAN go anywhere I want, but I also know that you can get in way over your head if you don't follow the script per se.

Thanks again!
Title: Re: Trying NWN again
Post by: Shade on March 15, 2004, 03:57:42 PM
Quote from: "Ambar"
I'm thinking about adding a level or two of Thief, so I can do the locks and traps.  Is that a good idea or is it too small an investment to make it worthwhile?


Hmm... With just one point in Open Lock/Disable Trap, as long as you aren't doing anything stupid (ie. trying to disarm a trap or open a lock while in combat) you'll be able to deal with anything that has DC 21 + your Dex bonus... I think (I suck at these D&D rules, but I'm learning slowly :) )

You'd only really need to take a level or two of Rogue if you wanted those as Class Skills (well, Sneak Attack can be handy sometimes). There are a few items that grant boosts to these skills too (Lesser Amulet of the Master, IIRC, available for ~10k gold in Ch1).

Sooo... if it won't interfere too much, it can be handy, it's just not absolutely necessary.

Of course I have yet to play a multiclass character properly, so I usually don't know what I'm talking about...  :wink:

edit: There's no set order (you're nudged towards the Peninsula first, for some reason), but bear in mind that the opposition does scale with level. If you're level 3, the Beggar's Nest is infested with Weak Zombies. If you're level 7/8 (?), it's the stomping ground of Ghoul Lords and Zombie Warriors.... the game will quite happily provide opposition more suited to you as you progress.
Title: Trying NWN again
Post by: Ambar on March 15, 2004, 03:58:46 PM
Thanks Shade  :D

*edit*
Update:  I've finished the docks.  The last fight was tough - took me 3 tries :D   I let the "thief" go (playing as neutral good) as I didn't think I had another fight in me at that point.  Got a level and decided to take it in thief (now 4/1), fired Tomi and hired the half-orc.  Now I'm off to beggars nest.

Thanks for the tip on the scaling monsters.  That will help for future characters (if any).
Title: Trying NWN again
Post by: Greybeard on March 16, 2004, 02:13:19 PM
As do the monsters scale according to your level, not the area in general, the same is with treasure chests and just overall crates, barrels and such.

The higher your level the better goodies so if you can make sure and save all the boss chests till you hit lvl 9 or your highest level, in act 1 you will usually get some very good stuff.

There is a HUGE difference in treasure between lvl 8 and 9, also between lvl 10 and 11.;)

Glad you are enjoying it, I am more addicted then I ever was to D2, there I needed a forum to inspire and motivate me most the time, with NWN it isn't so, although I love this forum.;)

GB
Title: Trying NWN again
Post by: maxbeedo on March 16, 2004, 09:38:47 PM
Yeah, if you happen to use some of the weird bugs in chapter 1 that help you level you can end up finding a whole lotta trouble at the end, where instead of shadows or skeleton mages you'll find a whole bunch of skeleton chieftains, bodaks and revenants, but that's only if you happen to be lvl 11 or above, which is abnormally high (impossible without the bugs I think).  But really the whole game overall past chapter 1 doesn't scale the monsters very much, so if you used some way to level quicker early on, eventually the crappy experience from killing easy monsters would slow your Exp back down to normal.  2 of my characters that have beaten the OC are a testament to that, same experience for all of chapter 1 until when they could exploit the bugs, one used them quite a lot (lvl 11 at the end of ch. 1, +30000 exp of the other or so), the other didn't, both ended up at 155000 exp (like 200 apart or something like that).
Title: Trying NWN again
Post by: Ambar on March 17, 2004, 10:37:02 AM
I may use some of the tricks another time.  I'm enjoying the "untwinked" game at the moment.   :)

Didn't get a chance to play last night, so no progress has been made.

I do have another question, however.  I can't seem to find the SoU expansion for sale.  I can find the gold box and the other expansion, but not that one.  Before you ask why I didn't buy the gold box, well, I bought the game soon after the release - no expansions yet.  Finally getting back to it.
Title: Trying NWN again
Post by: Shade on March 17, 2004, 11:52:53 AM
Quote from: "Ambar"
I may use some of the tricks another time.  I'm enjoying the "untwinked" game at the moment.   :)

Didn't get a chance to play last night, so no progress has been made.

I do have another question, however.  I can't seem to find the SoU expansion for sale.  I can find the gold box and the other expansion, but not that one.  Before you ask why I didn't buy the gold box, well, I bought the game soon after the release - no expansions yet.  Finally getting back to it.


Nor could I... most places have decided to just stock the Gold version and forget about SoU... and for that matter HotU (gits...). I resolved it by ordering from an online store (Amazon). Some shops may yet have copies though.
Title: Trying NWN again
Post by: o1d_dude on April 04, 2004, 10:13:07 PM
Ya, I busted out NWN again, myself.

I must have been playing D2 for too long as I still prefer the more instantaneous attacks and ease of movement.  This is not to say that I don't appreciate the depth of NWN.  I came back to Diablo after a year of playing Baldur's Gate I and II so I've played both ways.

Anyway, I've been playing one of the modules that came with the latest patch/upgrade.  The name escapes me ATM but it's the one where the ragpicker lady cuts off your finger at the very beginning.  It's pretty interesting as it much of it takes place out of the cities and such.

I'll eventually take off the training wheels and take a serious run at the real game.
Title: Trying NWN again
Post by: Greybeard on April 05, 2004, 04:07:59 AM
Quote from: "o1d_dude"
Ya, I busted out NWN again, myself.

I must have been playing D2 for too long as I still prefer the more instantaneous attacks and ease of movement.


After all I have played NWN I STILL can't get used to the slower combat, I will sit and yell at my characters, "hit him" hit him damnit!!":)

That is one thing that I still after all this time have to get used to, the way D@D combat in NWN is done, and the slowness a character takes to hit something.

Also the idea that a say lvl 12 Cleric or Fighter can actually MISS hitting a door of all things, pretty insane when you think about it, a blind dog with a sword could hit a door I think.:)

GB
Title: Trying NWN again
Post by: Infinidex on April 05, 2004, 07:48:24 AM
Quote from: "o1d_dude"
Anyway, I've been playing one of the modules that came with the latest patch/upgrade.  The name escapes me ATM but it's the one where the ragpicker lady cuts off your finger at the very beginning.  It's pretty interesting as it much of it takes place out of the cities and such.


Its called Witch's Wake, and Rob Bartel, the designer of it, is working on an update.
Title: Trying NWN again
Post by: o1d_dude on April 06, 2004, 05:18:05 PM
Infi: Yup, that's the name.  Thanks for refreshing the feeble on memory  (too much sex drugs rock 'n roll when I was younger.

Greybeard:  Dang, I thought I was the only one who yelled at his/her character to hit the enemy.  "What are you waiting for?!  HIT HIM!!!"  Click! Click! Click!  "Finally...WTF?!  It takes you that long to get off an attack and YOU MISS?!?!"  

Ah, well.  That's why we love D&D so much, right?
Title: Trying NWN again
Post by: Lego on April 06, 2004, 05:27:37 PM
Quote from: "Greybeard"
Quote from: "o1d_dude"
Also the idea that a say lvl 12 Cleric or Fighter can actually MISS hitting a door of all things, pretty insane when you think about it, a blind dog with a sword could hit a door I think.:)

GB


LOL I experienced that in the HoTU of all places, with a character that was like lvl 21. Stunned silence, I think, is the best way to sum up my reaction. A dead body, if it fell forward into a door with a sword glued to it's hand, would still hit the door  :roll:
Title: Trying NWN again
Post by: Mad Godji on April 06, 2004, 10:26:57 PM
You now, there's that theory about having an infenitesimal chance to go through a wall if you run to it.
Well, in NWN, they just bumped the odds for doors :P
Title: Trying NWN again
Post by: Lego on April 07, 2004, 06:34:00 AM
Quote from: "Mad Godji"
You now, there's that theory about having an infenitesimal chance to go through a wall if you run to it.
Well, in NWN, they just bumped the odds for doors :P


 :roflmao: